Corepunk continues to tweak its open world war, quests, combat, and UI


Admittedly, the early access MMOARPGCorepunk hasn’t really made what one might consider particularly splashy updates. That said, the devs at Artificial Core do continue totweak and turn those knobs, as evidencedby its most recent patch this week.

Some of the first adjustments made in this patch arecentered around the open world point capturing war added in August. Some of these include a new overview UI tab to track which guild has captured what, cleanup of capture point labels, the addition of affixes to defense wave mobs, and some updates to granted war points.

Other highlights in the patch notes include some minor tweaks to combat involving melee animations and specific skills, multiple fixes to quests and questgiver oddness, a host of UI bug fixes, the closure of some server-side exploits, and changes to what happens when players cancel a craft, among many others. Again, not particularly mind-blowing updates,but adjustments where they are hopefully needed all the same.

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